TY - JOUR T1 - Neurological injury from virtual reality mishap JF - BMJ Case Reports JO - BMJ Case Reports DO - 10.1136/bcr-2021-243424 VL - 14 IS - 10 SP - e243424 AU - Natasha Warner AU - James T Teo Y1 - 2021/10/01 UR - http://casereports.bmj.com/content/14/10/e243424.abstract N2 - Consumer virtual reality systems are becoming increasingly popular with the increasing availability of devices and gamified technologies. Self-sustained injury risks exist with the use of this technology in the uncontrolled home environment, however, the public awareness of these risks may not be recognised. We present a case of a low- impact virtual reality fall resulting in spinal cord injury, hypoglossal nerve injury, vertebral artery dissection and traumatic brain injury. ER -